/****************************************************************************** * $Id: cpl_vsi_virtual.h 27720 2014-09-21 17:58:47Z goatbar $ * * Project: VSI Virtual File System * Purpose: Declarations for classes related to the virtual filesystem. * These would only be normally required by applications implmenting * their own virtual file system classes which should be rare. * The class interface may be fragile through versions. * Author: Frank Warmerdam, warmerdam@pobox.com * ****************************************************************************** * Copyright (c) 2005, Frank Warmerdam * Copyright (c) 2010-2014, Even Rouault * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef CPL_VSI_VIRTUAL_H_INCLUDED #define CPL_VSI_VIRTUAL_H_INCLUDED #include "cpl_vsi.h" #include "cpl_string.h" #if defined(WIN32CE) # include "cpl_wince.h" # include # pragma warning(disable:4786) /* Remove annoying warnings in eVC++ and VC++ 6.0 */ #endif #include #include #include /************************************************************************/ /* VSIVirtualHandle */ /************************************************************************/ class CPL_DLL VSIVirtualHandle { public: virtual int Seek( vsi_l_offset nOffset, int nWhence ) = 0; virtual vsi_l_offset Tell() = 0; virtual size_t Read( void *pBuffer, size_t nSize, size_t nMemb ) = 0; virtual int ReadMultiRange( int nRanges, void ** ppData, const vsi_l_offset* panOffsets, const size_t* panSizes ); virtual size_t Write( const void *pBuffer, size_t nSize,size_t nMemb)=0; virtual int Eof() = 0; virtual int Flush() {return 0;} virtual int Close() = 0; virtual int Truncate( CPL_UNUSED vsi_l_offset nNewSize ) { return -1; } virtual void *GetNativeFileDescriptor() { return NULL; } virtual ~VSIVirtualHandle() { } }; /************************************************************************/ /* VSIFilesystemHandler */ /************************************************************************/ class CPL_DLL VSIFilesystemHandler { public: virtual ~VSIFilesystemHandler() {} virtual VSIVirtualHandle *Open( const char *pszFilename, const char *pszAccess) = 0; virtual int Stat( const char *pszFilename, VSIStatBufL *pStatBuf, int nFlags) = 0; virtual int Unlink( const char *pszFilename ) { (void) pszFilename; errno=ENOENT; return -1; } virtual int Mkdir( const char *pszDirname, long nMode ) {(void)pszDirname; (void)nMode; errno=ENOENT; return -1;} virtual int Rmdir( const char *pszDirname ) { (void) pszDirname; errno=ENOENT; return -1; } virtual char **ReadDir( const char *pszDirname ) { (void) pszDirname; return NULL; } virtual int Rename( const char *oldpath, const char *newpath ) { (void) oldpath; (void)newpath; errno=ENOENT; return -1; } virtual int IsCaseSensitive( const char* pszFilename ) { (void) pszFilename; return TRUE; } }; /************************************************************************/ /* VSIFileManager */ /************************************************************************/ class CPL_DLL VSIFileManager { private: VSIFilesystemHandler *poDefaultHandler; std::map oHandlers; VSIFileManager(); static VSIFileManager *Get(); public: ~VSIFileManager(); static VSIFilesystemHandler *GetHandler( const char * ); static void InstallHandler( const std::string& osPrefix, VSIFilesystemHandler * ); static void RemoveHandler( const std::string& osPrefix ); }; /************************************************************************/ /* ==================================================================== */ /* VSIArchiveFilesystemHandler */ /* ==================================================================== */ /************************************************************************/ class VSIArchiveEntryFileOffset { public: virtual ~VSIArchiveEntryFileOffset(); }; typedef struct { char *fileName; vsi_l_offset uncompressed_size; VSIArchiveEntryFileOffset* file_pos; int bIsDir; GIntBig nModifiedTime; } VSIArchiveEntry; typedef struct { int nEntries; VSIArchiveEntry* entries; } VSIArchiveContent; class VSIArchiveReader { public: virtual ~VSIArchiveReader(); virtual int GotoFirstFile() = 0; virtual int GotoNextFile() = 0; virtual VSIArchiveEntryFileOffset* GetFileOffset() = 0; virtual GUIntBig GetFileSize() = 0; virtual CPLString GetFileName() = 0; virtual GIntBig GetModifiedTime() = 0; virtual int GotoFileOffset(VSIArchiveEntryFileOffset* pOffset) = 0; }; class VSIArchiveFilesystemHandler : public VSIFilesystemHandler { protected: void* hMutex; /* We use a cache that contains the list of files containes in a VSIArchive file as */ /* unarchive.c is quite inefficient in listing them. This speeds up access to VSIArchive files */ /* containing ~1000 files like a CADRG product */ std::map oFileList; virtual const char* GetPrefix() = 0; virtual std::vector GetExtensions() = 0; virtual VSIArchiveReader* CreateReader(const char* pszArchiveFileName) = 0; public: VSIArchiveFilesystemHandler(); virtual ~VSIArchiveFilesystemHandler(); virtual int Stat( const char *pszFilename, VSIStatBufL *pStatBuf, int nFlags ); virtual int Unlink( const char *pszFilename ); virtual int Rename( const char *oldpath, const char *newpath ); virtual int Mkdir( const char *pszDirname, long nMode ); virtual int Rmdir( const char *pszDirname ); virtual char **ReadDir( const char *pszDirname ); virtual const VSIArchiveContent* GetContentOfArchive(const char* archiveFilename, VSIArchiveReader* poReader = NULL); virtual char* SplitFilename(const char *pszFilename, CPLString &osFileInArchive, int bCheckMainFileExists); virtual VSIArchiveReader* OpenArchiveFile(const char* archiveFilename, const char* fileInArchiveName); virtual int FindFileInArchive(const char* archiveFilename, const char* fileInArchiveName, const VSIArchiveEntry** archiveEntry); }; VSIVirtualHandle* VSICreateBufferedReaderHandle(VSIVirtualHandle* poBaseHandle); VSIVirtualHandle* VSICreateCachedFile( VSIVirtualHandle* poBaseHandle, size_t nChunkSize = 32768, size_t nCacheSize = 0 ); VSIVirtualHandle* VSICreateGZipWritable( VSIVirtualHandle* poBaseHandle, int bRegularZLibIn, int bAutoCloseBaseHandle ); #endif /* ndef CPL_VSI_VIRTUAL_H_INCLUDED */